Krupchuk Denis

3D Artist/ Motion Designer

I craft immersive 3D & motion experiences — blending Real-Time engines, digital fashion, and dynamic visuals to bring ideas to life.

Available for work.

About me.

I’m Denis Krupchuk, a 3D Generalist & Motion Designer with 5 years of experience crafting immersive, visually driven digital experiences and real-time assets.

5+

Years of experience

Core skills

1.

3D Production

Hard-surface modeling

Organic sculpting/modeling

high-poly to low-poly workflow

clean topology

2

Clothing

Digital garments

Cloth simulation in Marvelous Designer

Fitting, folds

Fabric behavior

Mobile-ready optimization

3

Game/AR Assets

Unity import

Realtime asset preparation

LOD-aware modeling

Rigging

Skinning

Animation-ready meshes

4

Texturing

UV unwrapping in RizomUV

Baking in Marmoset Toolbag

PBR texturing in Substance Painter

5

Rendering/Motion

Cycles/Eevee/UE5

HDRI and studio lighting

Render passes

Basic compositing

Stack.

Blender

3D workflow

Unreal Engine 5

Game Engine, Cinematic Render

Marvelous Designer

Clothes, fabric physics

Marmoset Toolbag

Baking

Adobe Substance Painter 3d

Textures

Tripo3d

3d AI generation

Adobe After Effects

Video Editing

Experience.

ONMI 3D Artist, Digital Clothing

Remote / Moscow

March 2023 - April 2025

Sportmaster 3D Artist / Visualizer

Moscow

November 2022 - January 2023

Cubix 3D Props Artist

Remote / USA

2021 - 2023

MARCELO MIRACLES 3D Artist / Motion Designer

Moscow

2020 - 2022

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