
Krupchuk Denis
3D Artist/ Motion Designer
I craft immersive 3D & motion experiences — blending Real-Time engines, digital fashion, and dynamic visuals to bring ideas to life.
Available for work.
About me.
I’m Denis Krupchuk, a 3D Generalist & Motion Designer with 5 years of experience crafting immersive, visually driven digital experiences and real-time assets.
5+
Years of experience
Core skills
1.
3D Production
Hard-surface modeling
Organic sculpting/modeling
high-poly to low-poly workflow
clean topology
2
Clothing
Digital garments
Cloth simulation in Marvelous Designer
Fitting, folds
Fabric behavior
Mobile-ready optimization
3
Game/AR Assets
Unity import
Realtime asset preparation
LOD-aware modeling
Rigging
Skinning
Animation-ready meshes
4
Texturing
UV unwrapping in RizomUV
Baking in Marmoset Toolbag
PBR texturing in Substance Painter
5
Rendering/Motion
Cycles/Eevee/UE5
HDRI and studio lighting
Render passes
Basic compositing
Stack.

Blender
3D workflow

Unreal Engine 5
Game Engine, Cinematic Render

Marvelous Designer
Clothes, fabric physics

Marmoset Toolbag
Baking

Adobe Substance Painter 3d
Textures

Tripo3d
3d AI generation

Adobe After Effects
Video Editing
Experience.
ONMI 3D Artist, Digital Clothing
Remote / Moscow
March 2023 - April 2025
Sportmaster 3D Artist / Visualizer
Moscow
November 2022 - January 2023
Cubix 3D Props Artist
Remote / USA
2021 - 2023
MARCELO MIRACLES 3D Artist / Motion Designer
Moscow
2020 - 2022








